Frameworks for balanced teams considering the outcomes of the products they create
Product TimelineBeta
Yin-YangBeta
Do, Think, Feel, Say, EcosystemBeta
Issue-Contingent Model
(Coming Soon)
Products aren’t always used as intended. Upon release and throughout its lifecycle the use of a product may change or include outcomes that were not necessarily intended due to its nature of being a part of a larger social ecosystem. As builders of this technology it is our responsibility to monitor & understand how a product is actually used in the real world, and not just assume the outcome of our original intent. By asking ourselves, ‘How do we intend for this product to be used throughout its lifetime?’ we can gain collective understanding of when we may cross a line. Whether we are the original creator of the product or joined the team at a later point in time, there should be a responsibility to knowing and being connected to our creation’s true uses.
Either before or after product has been built and released to users to help a team ideate and understand implications beyond just the present moment. Every product or feature will have an end and will be eventually sunset - by conneting with those potential outcomes early in the process teams can more easily and quickly identify collective indicators of when and how that should happen.
Today or Upon Release | What will it do? How will people interact with it? By what methods? How will we know our intent is successful? |
One Year After Launch | What will it do? How will people interact with it? By what methods? How will we know our intent is successful? |
Five Years After Launch | What will it do? How will people interact with it? By what methods? How will we know our intent is successful? |
Upon the Product’s Death/Sunset | When will this die? How will it die? Will it be replaced or will it be no longer needed? |